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G
ゲームができない 追記 (参考にしてほしい)バージョン変えたら行けた
3 months ago
GONNZARESUTANAKASAMA基于版本1.7
道路などに色がついておらず遊ぶことがほとんどできない
追記 バージョンを2021.なんとかにすれば出来た
アンチコメっぽく言ってすいません
まじでおもろいです
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2
0
来自发布商的回复:
回复时间 3 months ago
こんにちは、レビューありがとうございます。
デモシーンとアセットは問題なく動作しますが、Unityの複数のレンダリングパイプライン(RP)には事前の設定が必要です。「レンダリングパイプラインの互換性」セクションに記載されている通り、同梱アセットはUnityの組み込みマテリアルを使用しており、他のRPへアップグレードされる可能性があります。他のレンダリングパイプラインを使用している場合は、Unityの指示に従い、選択したRPへマテリアルをアップグレードしてください。
この初期設定が完了すれば、すべての道路やシナリオ要素が正しく表示されます。
k
This is a very good asset.
3 months ago
knightofshadow_64基于版本1.7
This asset is very good, simple to use but you can't do everything like the full version of course.
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2
0
e
Feature request
5 months ago
elizeralisson基于上一个版本 1.6
The asset is great, but I noticed a limitation regarding gear shifting. Currently, the input system only supports a single shift control, working as positive/negative on keyboard. On a gamepad, this becomes restrictive since it only allows shifting up, but not down.
Just like there are already external inputs available (e.g., external steering, external acceleration), it would be very useful to also have external shift up and external shift down. This would give gamepad users the same flexibility and customization as with steering and acceleration.
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0
0
来自发布商的回复:
回复时间 2 months ago
Thank you for your review! You can control the gear shift externally :) The component VPVehicleToolkit exposes handy methods you can use to control anything in the vehicle. The source code of this component is available in the documentation: https://vehiclephysics.com/components/vehicle-toolkit/#source-code
u
Steering Wheel dose not rotate anymore
a year ago
unity_F96CE918A20EC04DE4F8基于上一个版本 1.5
Since the latest update to Unity 6, the steering wheel in the car no longer turns
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0
0
来自发布商的回复:
回复时间 8 months ago
Fixed in version 1.6
b
Not Working
2 years ago
bhavesh03sinha基于上一个版本 1.4
Damn Bro! When I Press K To Start the Engine And Try To Move The Vehicle By Pressing W A S D it is Not Moving Please Reply!
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0
2
来自发布商的回复:
回复时间 2 years ago
UPDATE: Latest Unity 6 version (6000.0.23) fixes this bug. However, Unity 6.0 is still equivalent to BETA, and it still has serious bugs related to physics. I cannot guarantee VPP would work 100% as expected until Unity 6.1.
UPDATE 2: Unity 6.1 works, but still has serious bugs that may affect some users. Next actually stable Unity version is expected to be Unity 6.3.
Great asset, but one question. I cant seem to figure out a setting to disable having to turn the car on. I'm trying to train an AI and have to "turn" the ignition is an unnecessary hurdle.
Edit:
Did some digging in the docs, and ended up doing this:
controller.data.bus[Channel.Input][InputData.Key] = 1;
Is that the best way? This still causes a ramp up and delay though...
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1
0
来自发布商的回复:
回复时间 2 years ago
Thank you for the review! Your question is already answered in the Q&A site, here: https://support.vehiclephysics.com/214/auto-engine-start
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