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Apply Inverse Kinematics on rigged models or joints with only a few clicks! One single and simple script, all platforms compatible!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.24f1
Compatible
Compatible
Compatible
Description

Simple IK allows you in a few clicks to apply Inverse Kinematics on rigged models. It works on every model, with on as many joints as you want, it does not require Unity PRO version and it is optimized for EVERY platform, including desktop, mobile, web, game consoles... It is also compatible with ALL versions of Unity.


No programming skill is required. Simple IK is very handy and only a simple drag'n drop is sufficient to make the animation work.


Simple IK works with as many joints as you want. Some angle restrictions can also be set in order to avoid unexpected/unrealistic positions.


Please look at our web demo available here to get an idea about what this plug-in can do.


If you have any questions regarding this product, send us an email at takohigames@gmail.com.

Simple IK

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$4.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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File size
584.4 KB
Latest version
1.2
Latest release date
Feb 4, 2022
Original Unity version
2020.3.24 or higher
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