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S
Does not work!
2 months ago
SirRahul버전 3.5.15
It does not work and even when requesting for a refund via Unity ticket, emailing the publisher, I have not yet received the refund. That is why I am giving it one star!
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0
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u
Ultra detailed
6 months ago
The level of details of this asset Is absolutely huge. You can either Jump start into the flight or fine tune everything come to play in flight mechanics. It Is clear the creator has some sound aerospace engineering skills and with this asset you'll dive deep into this world in a ultra realistic sim. Totally worth the price. Huge props to Oyedoyin
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0
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e
Awesome
6 months ago
eereis버전 3.5.15
The asset is really well put together with helpful video tutorials to get you set up. Had an issue that I couldn't figure out and the developer responded quickly and fixed the problem. Excellent support!
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0
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T
I love this asset very much!
a year ago
TomLeeLive버전 3.5.15
This asset is awesome. developer is very kind and helpful! I was just fanboy of flight simulation. now I am developing it by this asset. Thanks to Oyedoyin :) I tested this asset for mobile, desktop and VR. this asset is working awesome. FYI.
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C
Worth the Price on Sale.
2 years ago
CenobiteShadoweaver버전 3.5.15
Great asset has loads of content & quality flight framework with full audio. Useful for VR or normal setups.
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S
Good job
2 years ago
Satarus버전 3.5.15
Hello. Your plugin is fantastic. But I tried to create SU-25 physics. But the result is terrible. Maybe I do not have all data for settings. Can you give me any prefab with good jet physic similar to SU-25 (without 3D models)?
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0
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h
Removed so much from the asset.
2 years ago
hk7686이전 버전 3.5.13
When I bought this asset it was truly complete, and really helped you get off to a great start, since "completing" it, he's since gutted much of what made the asset great. Probably working on this as a commercial simulator release now, so removed the content for himself, which is very poor form, considering we paid for the asset with the content that was included. would really like a refund at this point.
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3
2
퍼블리셔 답변:
2 years ago에 답변됨
Hi, I've written a more detailed reply to your forum post: https://forum.unity.com/threads/released-silantro-flight-simulator.522642/page-22#post-8572445 Basically, I've had to combine duplicated components and implemented proper inheritance-based logic. The old functions and script components are still there, they're just in namespaces now. I've harmonized the scripts and components common to the \rotary-wing and \fixed-wing systems into the ".Common" namespace. These are components that function exactly the same whether they're on helicopters or aircraft. Components specific to helicopters are now in the ".RotaryWing" namespace Components specific to Aircraft are in the ".FixedWing" namespace Changes or connections that have to be made to any of these components can be done in one script and then copied over to other projects irrespective of whether the user has Helicopter Only, Aircraft Only or Both. Each helicopter, drone, aircraft etc. is now a vehicle that derives from the Controller class and uses the exact same core scripts and components as other vehicles. This makes working with multiple vehicles so much easier since the base setup follows the same pattern whether you're configuring a fixed or rotary aircraft. Regards the upgrade path for this new logic, I've designed it in a way that the new logic slot into your project irrespective of the previous version you're running and you should get no errors from the merge. The folders are different and the scripts are arranged into namespaces which avoids them from clashing with old ones. This way you can manually upgrade your old aircraft whenever you're ready or need to. Here are the new setup tutorials; 1: Fixed: https://youtu.be/riUq4W08RdM 2: Rotary: https://youtu.be/qoyW-9yJEas Note to anyone else reading this: If you're an old or new user and you're having any problems with anything in the asset, require clarification, or need help with any script/component please send me an email (silantrosimulator@gmail.com)
t
Best flight sim asset in the store
2 years ago
trueh이전 버전 3.0.3.1
Silantro is the most comprehensive flight simulation controller in the store. However, documentation is not very good and videos are lacking explanations to help figuring out what is going on and how each parameter affects the flight model. Once you figure out how everything sticks together it is easy to setup new planes if you have the information to configure each part. At runtime, I think that there are some issues regarding the flight model. I work with professional civil and military flight simulators and Silantro does not feel very realistic. I have modeled a couple of planes which I am used to test at work and they are far from behaving properly. There are a number of cases in which planes tend to pitch down when there is no reason for it which is weird. Generally speaking, actioning the controls does not feel very responsive. It does not seem a problem with the configuration but some kind of issue with the physics. I have not analyzed the source code, so I cannot really tell where the problem is. Also, after a lot of testing I have noticed that it is very hard to develop a fight simulator with proper scales in Unity, but that is not Silantro's issue. It is just that Unity is aimed at other genres and more limited environments due to the lack of precision in the coordinate system.
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3
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A
The best asset you can get if you're going flying!
2 years ago
Apposl이전 버전 3.0.3.1
Developer is amazing and the asset is incredibly well done. Easy buy and well worth every cent.
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z
拟真方面做的很好
2 years ago
zoucaps이전 버전 3.0.3
拟真方面做的不错,但运行起来比较慢。希望能出个简易模式,提高帧数。
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