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This asset enables Rigidbody Parenting.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.40f1
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描述

Purpose of this asset

The main part of this asset is a C# script (and some supporting scripts) to enable Rigidbody Parenting.


Normally, a Rigidbody ignores parent Rigidbodies in the scene hierarchy.

When a normal parent Rigidbody is moved by Unity internal physics, then child Rigidbodies are not moved with it.


This asset solves that problem by making child Rigidbodies being simulated by Unity internal physics fully relative to the parent Rigidbody.


So as a result, child Rigidbodies will move with the parent Rigidbody additionally to their own relative moves.


Please reach out to me on my discord for support or any question about this asset: 

https://discord.gg/frt93TEsR7

技术细节

All collisions and any part of the simulation is done by Unity internal simulation.


Positions and velocities between bounding clones, original Rigidbodies and Descendant Rigidbodies are snychronized.

Rigidbody Parenting

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