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Unleash your imagination creating awesome ray based game mechanics and make your game more beautiful by drawing them.

Examples
Creating Rays
Refraction
Multiplication of Rays
Chaining
Use of Events

Reflections Engine will help you to improve your application with the power of reflected ray physics. This asset offers you:

* Powerful easy to use behaviours to use with your project without writing a single line of code.
* Useful events to be integrated with your project using seamless code integration with Unity's Messages (like Start and OnCollisionEnter).
* A demonstration example.
* A readme file with useful documentation.

For questions and support please contact the lead programmer of the project at: nicolas.borromeo@gmail.com

Reflections Engine

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
54.4 KB
Latest version
1.0.1
Latest release date
May 23, 2012
Original Unity version
3.5.0
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