Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/4
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.13f1 | Compatible | Compatible | Compatible |
Description
The problem :
The Box2D Physics Engine doesn't support concave shapes. Instead, It generates multiple convex shape. In this way our objects may get stuck between these convex shapes.
The solution:
We can solve this problem by adding PolygonCollider2DSolver component!
Technical details
Polygon Collider 2D Solver
(not enough ratings)
47 users have favourite this asset
(47)
FREE
11 views in the past week
License agreement
Standard Unity Asset Store EULALicense type
File size
466.2 KB
Latest version
1.1.0
Latest release date
Jul 4, 2022
Original Unity version
2019.4.13
Support
Visit siteMore from Script Boy
See moreQuality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR