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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.33f1 | 兼容 | 不兼容 | 不兼容 |
Gravity Engine 2 provides a complete toolkit for your space game physics.
- create and configure orbits with editor and in-scene views
- support for manual maneuvers, Hohmann and Lambert transfers
- propagators for KEPLER, SGP4, ephemeris and PKEPLER motion
- ability to use multiple evolution engines (no singletons!) in a scene
- optional use of the Unity job system to offload physics calculations
- clear separation between gravitational computation and the display of objects, optional multiple displays
- simple, focused API
- clear separation of world, physics and display scales
- support for patched conic evolution
- ability to build ALL of the solar system (planets, moons and small objects) in a sensible heirarchical model
No programming or math required.
Complete source code provided.
Developed by a professional programmer with a PhD in astrophysics.
How does this compare to Gravity Engine?
Gravity Engine will continue to be supported.
Gravity Engine 2
