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The Ultimate Fracturing & Destruction Tool is a Unity editor extension that allows you to fracture, slice and explode meshes.

The Built-in Render Pipeline is Unity's default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.2f1
Compatible
Compatible
Compatible

The Ultimate Fracturing & Destruction Tool is a Unity editor extension that allows you to fracture, slice and explode meshes into shards.


It also allows to visually edit behaviors for all in-game destruction events like collisions and projectile impacts. This enables to trigger sounds and create dust or explosion particles without any scripting.


Includes four different sample scenes!



Demo (webplayer) | Demo (Win) | Demo (Mac)


Video | Doc & Help | Forum thread



Compatible with our Concave Collider



Features:


- Includes sample scenes for quick learning


- Includes full source code


- Fracture / break / slice / explode an object.


- Supports BSP & Voronoi fracture algorithms


- Imports externally fractured objects (RayFire...)


- Structural behavior and shard interconnection


- Detects mesh islands generating chunks


- Maps the interior of the broken mesh


- Event editor for particles, prefabs & sounds


- Compound object fracturing support


- Integration with our Concave Collider tool


- Tested with PlayMaker and ProBuilder


- Many parameters to play with!



Turn your assets into fully destructible objects!

Fracturing & Destruction

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License type

File size

46.2 MB

Latest version

1.40

Latest release date

Mar 22, 2024

Original Unity version

2021.3.2

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Fracturing & Destruction
$60