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p
Simple Yet Comprehensive Grab Functionality. Excellent
6 years ago
parminides基于版本1.2
None of the tutorials I could find would just cut to the chase and lay out the basics to establish movement, visible hands, and grab functionality. This package does it perfectly, with clear explanations of how to configure the scene to get it to work. No elaborate sets that waste time, just the minimum assets necessary. Thank you so much for this!
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0
0
Slightly confusing to start with - remember to go into Window > Easy Grab VR SDK and select the control set you want to use, else you won't be able to grab anything in the scene (although can still see hands and move about fine).
Had an issue with the screen flickering to a full black screen if my hands or my player clipped with gameObjects that had the SV Outline Indicator script attached. Initially I deleted those objects, or alternatively deleted the script itself.
Aside from those two mild quirks, everything works great, thanks :)
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J
Works great but can i config slider to be 1 or 0
6 years ago
JasonMcEvoyFMR基于版本1.2
Really great asset and works great with oculus Quest and 2019.3 unity URP.
I would like to configure slider to be 100% starting off, I could recode this but im wondering if i am missing something publicly available in the inspector?
For anyone needing this just use transform.localposition = on or off position at the end of start function for slider.
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d
Оutdated application
6 years ago
dyhmichail基于版本1.2
Application works only with old steam, if you want work with present Steam 2.0 you need another application.
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5
1
k
Excellent asset!
7 years ago
kokostar7682基于版本1.2
Clean well explained code. Works for me on Quest with Unity 2018.2.6. Don't forget to set Open VR driver in windows-> Easy Grab VR SDK.
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C
Got it working on the Quest
7 years ago
Chris_1001基于版本1.2
If you are having issues with controllers after the recent oculus Quest update:
this fix worked for me:
https://forum.unity.com/threads/quest-update-breaks-input-and-hand-tracking.716807/
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1
0
k
YOU CAN FIX THIS ASSET FOR 2019.3a WITH ONE LINE OF CODE (OCULUS)
7 years ago
kingburrito777基于版本1.2
In the file SVControllerInput.cs, towards the bottom change:
return OVRInput.Get (GetOVRButtonMapping(button), ovrController);
to:
return OVRInput.GetDown (GetOVRButtonMapping(button), ovrController);
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4
0
c
Trash Asset - Does not work - Developer does not respond - Dont waste your money
7 years ago
ccoutinho基于版本1.2
I have recently purchased Easy Grab VR and Revolver Kit VR on Feb-16-2019.
Both assets do not work as of the above date. Probably they worked earlier from previous user reviews, but since then the developer does not seem to care whether his assets work or not.
Apart from not supporting Steam VR 2, It wont work even with the Steam VR v1.2.3 plugin.
It also does not work with Unity 2018 nor does it work with Unity 2017.2.5.
Developer is not willing to advise what version of unity and Steam VR work with it, probably because he has lost touch with his asset and has no clue now.
Save yourself the $$$$$ and do not buy either of these assets as they do not work since Feb-16-2019. They are broken, perhaps due to new Unity versions and more so due to updates to Steam VR plugins which should not be the case for STEAM VR v1.2.3, but it simply wont work. The developer is complacent and does not check to see if his asset works, worse still never responds to his email, so don't expect any support either and even if he does reply you will get a copy of the manual which you have already read and implemented as per instructions laid out therein, but to no avail.
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