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Tired of programming the same character controller every time? Want to create a custom physics system and avoid rigidbodies?
Me too, so I've created this asset, allowing you to start your projects without caring about the movement.
You only have to add the base script and the asset does all the work.


This character controller is based on raycasting to generate its own physics, without relying on Unity's physics system, leaving all the control to you.


The controller includes:
- Walk/run, crouch and attack mechanics.
- Controllable jump (keep the button pressed to jump higher)
- Automatic gravity calculation based on the maximum and minimum jump height desired, and also on the time to reach this height.
- Acceleration based system(toggable), customizable for air and ground.
- Automatic animation handling, just input your sprites and forget about the animator.
- And much more! Read the documentation for more information.

Easy Character Controller 2D (Raycasted)

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56 users have favourite this asset
(56)
$7
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1
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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
146.1 KB
最新版本
1.2
最新发布日期
2020年8月19日
原始 Unity 版本
2019.4.6
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11000+款5星资源
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Easy Character Controller 2D (Raycasted)
$7