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Push your simulations to new extremes with new maths/physics classes featuring double precision floating-point numbers.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.22f1 | Compatible | Compatible | Compatible |
Description
Vector3 and friends, but backed by doubles instead of floats.
This free library gives you new data types in Unity. They provide the same functionality as the Unity maths and physics libraries, but they are built using double precision floating-point numbers.
The classes are designed to be instantly familiar to Unity users. There are very few caveats or missing methods. The included classes and methods are fully listed with comprehensive documentation here.
Consider of course that doubling the precision will affect memory usage and performance. If there's something you think is missing, feel free to get in touch.
Robbo
Technical details
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License agreement
Standard Unity Asset Store EULALicense type
File size
32.8 KB
Latest version
1.0.1
Latest release date
May 21, 2024
Original Unity version
2022.3.22
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