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DOTS Dynamic Bone is a set of DOTS & ECS systems that perform physic simulations on Entities and their children. DOTS Dynamic Bone is modifiable at runtime and comes with Documentation and a Tutorial.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.29f1
Not compatible
Compatible
Compatible
2020.3.25f1
Not compatible
Compatible
Compatible
Additional compatibility information

For those using DOTSDynamicBone V0.9.7 you should delete the V0.9.8 folder and add DOTSDYNAMICBONE_V097 to your compiler definitions.

Description

Supported Features:

-Entity Physics Simulation

-Simulation working with the Unity.Animation package

-Full Compatibility with DOTS/ECS and DOTS Animation

-Real-Time DOTS Dynamic Bone Editor script

- DOTS Physics Collider support

- Supports Entities Graphics

-Real-Time DOTS Dynamic Bone Editor Script

- Busrt Compatable

- Parallel Computing


NOTE: THIS WILL NOT WITH IN MONO OR WITH MONO BEHAVIOR ENVIRONMENT! These system only works in a Unity ECS/DOTS enviroment. To use with Animations you will need a third party solution as Unity does not provide any ECS Aniamtion Packages for Entities 1.0+. In


please check the Documentation for more information:

V0.9.8 Documentation: https://steven9smith.github.io/DOTS-Dynmaic-Bone-V0.9.8-Docs/

V0.9.7 Documentation: https://steven9smith.github.io/DOTS-Dynamic-Bone-Docs/


Check out the forum for news and updates:

https://forum.unity.com/threads/offical-dots-dynamic-bone.1194832/


Join the Discord!

https://discord.com/invite/2GckgPBME5


If you own the asset download the try out the demos:

https://github.com/Steven9Smith/DOTS-Dynamic-Bone-Demo

Technical details

- Entity Physics Simulation

- Simulation working with the Unity.Animation package

- Full Compatibility with DOTS/ECS and DOTS Animation

- Real-Time DOTS Dynamic Bone Editor script

- DOTS Physics Collider support

- DOTS.Animation package Support

- Real-Time DOTS Dynamic Bone Editor Script

- Busrt Compatable

- Parallel Computing

DOTS Dynamic Bone

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License type
File size
12.1 MB
Latest version
0.9.8.0
Latest release date
May 20, 2024
Original Unity version
2020.3.25 or higher
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