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An easy-to-use tool that allows you to quickly setup dice throwing for any board game type projects you're working on.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.38f1 | Compatible | Compatible | Compatible |
설명
The Dice Simulator asset makes setting up dice for board game style games a breeze. You can either use the individual dice or use the dice manager to throw multiple dice at a time. The die and dice manager use events that any script can subscribe to, so they get updated once the die has landed and outputs a value. The dice manager also makes it easy to set up where the dice are throwing by letting you set its spawn range and angle. The die can be selected, and you can re-roll only the unselected dice.
Technical details
Dice Simulator
(평가가 충분하지 않습니다)
$9.99
Seat
1
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
2.6 MB
최신 버전
1.0
최신 릴리스 날짜
2025년 3월 18일
원본 Unity 버전
6000.0.38
지원
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