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Bullet Dynamics offers you the fully customizable simulation of high speed projectiles. It supports Surface Penetration, Gravity, Drag, Air Resistance and Damageable Targets.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.10f1
Compatible
Compatible
Compatible
Additional compatibility information

The bullet simulation is independent of the render pipeline.

As the package was developed using URP, Example scene has materials that use Universal Render Pipeline shaders.

Description

🎮 Try before you purchase: WebGL


Bullet Dynamics provides fully customizable, precise, and flexible systems that allow developers to easily integrate this package into their applications.


Every component is built with customization and performance in mind, enabling developers to modify the code to suit their specific needs.


Bullet Dynamics is built using Unity Job System and Unity Burst to fully utilize the multithreading, as well as Object Pooling for visuals.



Available Environment Settings:

  • Gravity
  • Air Density
  • Wind

Available Bullet Settings:

  • Initial Velocity
  • Penetration Ability
  • Drag
  • Drag Reference Area
  • Mass

Available Surface Settings:

  • Ricochet Ability
  • Speed Loss during Penetration
  • Hit Effects


Features:

  • Projectile Simulation: Fast and physically accurate simulation of projectile travel.
  • Surface Interactions: Includes penetration and ricochets.
  • Weapon Zeroing: Calculates the required angle of the weapon to achieve the desired distance.

Any questions or suggestions? Feel free to reach me.

sturmerbiz+bulletdynamics@gmail.com

Technical details

Projectile Simulation:

  • The simulation does not interfere with the visual representation of projectiles and their effects on surfaces. This allows developers to fully customize the visual aspects of projectiles and their surface interactions independently from the simulation components.

Velocity Calculation:

  • Bullet velocity is calculated using the Runge-Kutta method for high accuracy.
  • Collision detection is performed using Raycasts between the current and next bullet positions, ensuring precise hit detection and exit point calculations.

Customizability:

  • The code is fully documented and scalable, providing comprehensive comments and explanations.
  • Developers can override any method or class within the simulation, allowing extensive customization to fit specific project needs.


Required Unity Packages:

Created with AI

I used Dall-E for the logo image.

Bullet Dynamics

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
12.1 MB
Latest version
1.0.0
Latest release date
Jun 26, 2024
Original Unity version
2022.3.10
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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