Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.6f1 | Compatible | Compatible | Compatible |
2021.2.14f1 | Compatible | Compatible | Compatible |
The core bullet ballistics functionality is independent of the render pipeline your project uses.
The example scenes have been built using the built-in render pipeline.
Bullet Ballistics combines the accuracy of hit-scan based systems, with the realistic bullet drop of rigidbody based projectiles, and additionally includes forces like air resistance in its ballistics simulation.
⚡ Built from the ground up with performance in mind, making full use of multithreading utilizing unity's Job system and Burst compiler!
⚡ Minimal runtime allocations!
🔧 Another main development goal was creating customizable interfaces to the core ballistics simulation, allowing for custom bullet rendering, material interactions, and impact handling.
✨ Ballistics Simulation: Gravity, Drag, Wind, Bullet Spin
✨ Material Interactions: object penetration, ricochets
✨ Weapon Zeroing: counteract bullet drop
✨ Trajectory Visualization
🚀 All together, Bullet Ballistics empowers you to simulate hundreds to thousands of physically accurate projectiles in your games simultaneously without a hustle.
🌟 Bullet Ballistics has received support and updates since 2016!
Using Bullet Ballistics:
- feel free to send me your projects!
Any further questions or suggestions?
Required Unity Packages:
Bullet Ballistics 2
