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Perfect asset
a month ago
norekyansamvelon version 1.0.6
Thank you for this asset, its really help full!
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D
so good
4 months ago
Dargon_huihuion version 1.0.6
very good
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l
Backwards Compatible
a year ago
leedimeon version 1.0.6
Using with 5.4.2f2 unity. Change the textures to Advanced in the Import Settings.
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F
works fantastic but it can crash on some sprites
2 years ago
Foxeh-3on version 1.0.6
i don't know many other assets that can do it like this. and i really wish im 100% for using this, but the simple matter is that this can pretty much crash unity if you attach it to a few specific images. not sure what (tested it on unity 2018.4)
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F
Great time-saver
3 years ago
FunDesignon version 1.0.6
I'm using this with Unity 2021.3.18f1 and it works great to create accurate complex Polygon 2D Colliders. I use it with PolySnap from the asset store for even more accuracy snapping the final 2D collider to the grid. Work wonderfully together. Highly recommend Advanced Polygon Collider, a massive time-saver.
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A
absolute timesaver
3 years ago
AmVeryProon version 1.0.6
This can automatically make new colliders for sprites and quickly change them. You can even use this for Worms-like terrain destruction.
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H
Very usefull
3 years ago
Hexadison version 1.0.6
I've used this to help create colliders on complex shapes such as character sprites and circle mazes. It works very well.
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f
So great
3 years ago
fordtimelordon version 1.0.6
It hasn't been updated in a while, but it still works great and I'm not sure there's any alternatives. This is how the default polygon should work!
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S
seful asset and very good implementation!
3 years ago
Skylaxxon version 1.0.6
if you use native polygon collider, must use with this! is better en every way and the implementation is really easy easy easy! great!
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P
Amazing asset for free <3
4 years ago
Pro_MTon version 1.0.6
This is such a good asset for simple polygon collider generator for some annoying sprites, but kinda slow when it comes to like cutting a sprite in half and updating it's collider every frame (Tried the default polygon collider and it's much faster) :/
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