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A fully physics-based active ragdoll character controller system as well as other prefabs such as Ai / NPC controllers, props, and puzzle triggers to help you easily create a physics based game!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.26f1
Compatible
Compatible
Compatible
Description

Features:

  • Drag & Drop, game-ready, simple & full-body active ragdoll player prefab
  • Easy to use scripts for grabbing, controlling joints / ragdoll, collisions, Ai, puzzle triggers, and everything else you could need to make a physics game
  • Fully physics driven animation targeting, easily create new animations / poses
  • Customize limb strength, size, weight at runtime
  • Easily swap models, add new grabbable objects

Technical details

Render Pipeline Used: UniversalRP-HighQuality (Universal Render Pipeline Asset)


Link to Documentation

Active Ragdoll Physics-Based Character Controller (Simple & Fullbody)

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$20
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
7.5 MB
Latest version
1.1.0
Latest release date
Nov 22, 2022
Original Unity version
2020.3.26
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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Active Ragdoll Physics-Based Character Controller (Simple & Fullbody)
$20