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Create fitting 2D colliders for all your 3D meshes in 1 click. Perfect for 2D (or 2.5D) games that use 3D meshes.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.29f1
Compatible
Compatible
Compatible
Description

A super easy-to-use tool that can create both Polygon-colliders (perfect for most props), and Edge-colliders (perfect for terrain-like meshes)


It can also be used directly on Unity Terrains.


By default it creates a 2d slice at your chosen depth, but as of version 1.3, it can now also create a 2d collider that encompasses the entire 3d mesh.


The game featured in the screenshots is Hijack Overdrive, which makes extensive use of the tool.

2D Mesh Collider

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$9.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
365.8 KB
Latest version
1.3
Latest release date
Jun 6, 2024
Original Unity version
2019.4.29
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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