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K
Very cool line renderer
7 months ago
KekoAppson version 3.1.1
Great visual effect for BiRP pipeline, very fast, almost no performance penalty, ideal for tracer bullets, light sabres and such. The only drawback is that there are some config problems, e.g. changing the line color often has no effect, so you have to create a separate material for each case. On the other hand, it's a free asset. Big thanks to the author.
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N
cool package
a year ago
Natlanon version 3.1.1
its a cool package and i used it for an shooter, it loks very good, but maybe you could add an effect for hitting a wall or something like that?
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P
Easy to use
2 years ago
ProgrammingWhileSleepingon version 3.1.1
It's very lightweight and easy to use. It's just like using a line renderer. Highly recommended.
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Z
good
2 years ago
Zesstoson version 3.1.1
Can be use for laser are light
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u
A very comprehensive and useful asset
2 years ago
This asset has helped to realize many things that I couldn't do. The asset potential is very large. This asset is very satisfactory. Well done !
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n
Great asset!
3 years ago
nymeriangameson version 3.1.1
Great value for free. My laser cannon projectiles instantly got the exact appearance I was looking for.
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C
Can't get much easier than this
3 years ago
CamperJohnon version 3.1.1
Extremely easy to install and set up. Great looking "laser" beam without having to worry about all the rendering overhead. I also used this asset for 'flashing' police lights. I just wrote a short script to turn them on/off (red/blue)...worked and looks great
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x
Perfect
3 years ago
xcchangoon version 3.1.1
Easy to apply and understand
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S
Very well.
3 years ago
Sledoon version 3.1.1
The code is easy to understand, fits perfectly into the project, uses namespace, looks impressive. The interface is similar to LineRenderer, but unlike it, the start and end points are set not by world coordinates, but by local ones, so if you need to draw a line to an object, you will have to calculate the distance.
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Z
Good
3 years ago
ZENMESHIZHEMEDUOon version 3.1.1
Very Good
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