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Sticky Stick Stuck allows you to easily joint gameobjects together by touch using Unity's joint system 2D or 3D, no code required.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.21f1
Compatible
Compatible
Compatible
Description

Sticky Stick Stuck allows you to easily joint gameobjects together by touch using Unity's joint system 2D or 3D, no code required.


DEMOS: PC & MAC,


VIDEOS: BASIC OVERVIEW


SSS Features Include:

- Currently Supports all Unity joint types, 2D and 3D

- Weapons FPS, & Weapons 2D Demo Scenes

- Parenting Gameobject System on Stick

- Stick on Triggers

- Stick on Impact Velocity

- Stick, UnStick & Break Events Properties

- Stick Recursively through Objects

- GameObject, Tag, and Layer filtering

- Fully Customized Gizmos for SSS

- Full Source Code

- No DLLs


OTHER LINKS:

Discord

Unity Forum

SSS Website

Resurgam Studios



Sticky Stick Stuck

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$39.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
2.4 MB
Latest version
2.5.0f1
Latest release date
Mar 8, 2021
Original Unity version
2019.4.21
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