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d
Lack of how to use/Doesn't work in other scenes
2 years ago
davidtutoriais2017버전 1.2
(2022 Unity) In addition to being unintuitive on how to use this asset (Including: Lack of clarity and new materials) Also, in any scene other than the example one, the decals don't work.
If these problems didn't exist, I would give them a 5, but unfortunately, I'll give them only one.
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1
0
Z
Nice freebie but no go for me.
3 years ago
ZeroBudgetGames버전 1.2
Really hard to find free decal solutions for built-in render pipeline. This works (after following the fixes by the good people before me). But the fact that I have to turn off static on terrain if I want it to work in runtime is a deal breaker.
Regardless, appreciate the freebie. Thanks
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2
0
o
Great free asset
5 years ago
opticglass버전 1.2
I am trying to add another decal but i guess theres no way to add another decal into the pre-made decals?
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3
1
R
Amazing Decall system but I would suggest some changes
5 years ago
Rispat-Momit버전 1.2
Needs a Video Tutorial :), Needs smaller and bigger Push Distance values, It gives me some offset issues on some decals resulting in weird cuts on the textures. Overall is amazing!!! (To fix the weird cuts on the decal try tilling the texture on the material while the texture is set to clamp in the texture's settings) :)
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0
0
A must have in unity, you just have to follow the fixing tutorials in the other reviews and everything will work fine!
If you get this error remember to remove the STATIC check in the floor attributes:
"Not allowed to access triangles/indices on mesh 'Combined Mesh (root: scene) 2' (isReadable is false; Read/Write must be enabled in import settings)"
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2
0
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