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Make a reflective laser that can reflect off of certain layers in your world with control over many aspects of the projection such as amount of reflections.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.27f1
Compatible
Compatible
Compatible
Description

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On Sale! (limited time)
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This asset is currently 50% off until March 5 where the price will rise back to $9.99
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WHAT IS REFLECTIVE PROJECTION?

A tool that provides the ability to make reflected lasers that bounce of surfaces. With an additional feature: Object Ricochet, you can make a game object follow the path of the projection simulating a ricochet effect.


You can use this as a puzzle mechanic, having the projection reflect certain surfaces or simply a laser that shouldn't be touched (damages the player). Sky is the limit! Get creative.


This tool uses an algorithm that utilizes the line-renderer component to perfectly simulate reflective projections that reflect off of surfaces and layers.



Demo & Documentation | Discord | Publisher Page



RENDERING PIPELINES

This asset supports all rendering pipelines (built-in, URP & HDRP). You only need to change the projection material to that of the rendering pipeline.



FEATURES

- Set maximum amount of allowed reflections.

- Set projection width.

- Maximum distance of traveling projections.

- Set your "reflective" layers.

- Assign your custom material/shader to make the projections suit your style.

- Detect when projection hits a gameobject.

- Get full list of all hit game objects.

- Stop projection on certain user set layers.

- Set any game object to ricochet and follow the projection path.

- Set ricochet speed.

And more...



PACKAGE

This package comes with a prefab with it's default material and textures as well as a documentation and 3 demos to show you the ropes in different functionalities. The demos are built-in rendering pipeline only.



Leave us your feedback and tell us what you think. We always appreciate it.


If you have any questions, issues or need technical support, contact me by email or Discord.



Best of luck!

Reflective Projection

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License type
File size
263.5 KB
Latest version
1.6.0
Latest release date
May 31, 2024
Original Unity version
2021.3.27
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