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Chris Nolet
676 User Reviews
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Showing 1 - 10 of 676
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E
Working in 6000.3.8f1
5 days ago
Electron9on version 1.1
Working in 6000.3.8f1
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0
D
Absolute performance nightmare
13 days ago
DasMaffinon version 1.1
Im using a low poly mesh with maybe 30 vertices and when enabling the outline it always lags. Not while it is enabled, only the frame enabling it. Precomputing doesnt help. This is an issue both in the editor as well as in builds.
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Reply from publisher:
replied 2 days ago
Thanks so much for trying Quick Outline, and for your feedback! The tool does some work when it’s first enabled, and then caches the results per-model. Does it help if you start with the outline enabled at launch, and then disable it on the first frame? It should be much quicker on subsequent activations after it has run once for a given model.
J
Easy 5 stars
15 days ago
JTO0oon version 1.1
Literally all I need to do is attach the Outline.cs to an object. 😌 No need to mess around with camera setup. Thank you so much
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0
n
Just add to your mesh and it works
a month ago
noliwicoon version 1.1
easy to use, I've just dropped on the mesh and got a simple but great outline. Configuration options are enough for me. Great asset, thanks for sharing!
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0
m
Direct and simple
2 months ago
mjpenguinon version 1.1
The asset does exactly everything as advertised. Works in URP, renders over any volume effects as one would expect, and so on.
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0
J
As good as a paid asset
3 months ago
Justice0Juic3on version 1.1
It works out of the box immediately and it's lightweight. If you don't have to toggle the outline during gameplay, this asset is perfect.
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0
m
good
3 months ago
mayacraft12345678910zon version 1.1
muy bueno el asset funciona correctamente no me ha dado problemas es el implementado a mi proyecto
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0
A
Not bad!
4 months ago
Artemchik123on version 1.1
Outline work great, but a big problem, there no view in editor. Thats sad, but for free asset this is great asset!
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1
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a
Works well but not with toggling
4 months ago
accappelenon version 1.1
Easy and outline looks good, but not working when you need to toggle it on/off with code. Using outline.enabled to toggle it (as readme says to do), the outline loses all customized settings and resets back to default white and small width. Inspector in run-time still shows custom settings. Setting color and width in code before enabling it is not working either.
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3
0
t
No complaints
4 months ago
theateralphagameon version 1.1
Works as expected.
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0
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