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A
Unity 6 / URP appears not to be supported
a month ago
AlchemyVFXon version 1.50
I'd love to use ProFlares in my URP project. Unfortunately there doesn't seem to be a way to integrate with Unity 6 and URP. I've emailed the publisher and received no response, so it seems this product is no longer being supported. 2 stars because despite being a good product, it no longer seems current for Unity 6, or useable for URP.
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0
0
T
Still Excellent in 2020
6 years ago
Thygrrron version 1.50
New Review from 2020 (still 5 stars): ProFlares works straight out of the Box in Unity 2019 and Unity 2020, even with Universal Render Pipeline. There is little more I could ask for. The (beta) Pixel Occlusion works like a charm, even for ECS games that use Unity Physics, but it does struggle with the new URP Camera Stacks and probably can't conceptually work with this (the base camera is "blind" to what the others render, and vice versa). You can solve this by extending the code for those edge cases rather easily, I find. The best case would be some occlusion interface that user code could implement. The only thing I don't like is that ProFlares litters the Hierarchy with Helper Transforms and other GameObjects; I augmented them in my local install so they use HideFlags such as HideInHierarchy, HideAndDontSave, or DontSaveInEditor. Original Review from 2016 (5 stars): I had questions prior to purchase, and literally got a friendly and very competent reply in under 10 minutes after submitting a question on the Proflares.com website. The code appears clean and extensible at first glance; will update my review if something unexpected comes up - but I feel this is a very well-rounded, very complete lens flare solution.
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0
0
I
Best flares asset
6 years ago
The best flares asset compatible with URP. The seller provides very fast return to the relevant and mails.
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0
0
H
Updated and working well in 2018.3
7 years ago
HyperfocalDesignon version 1.50
These flares look awesome straight out of the box, and if you feel the need they're endlessly editable.
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1
0
z
Used to be great
7 years ago
zKicion version 1.50
It is now outdated, the developer told me he would get the update out this summer with more modernized feel and all warnings removed. I attempted to contact him multiple times, eventually he sent me a link to test but the warnings still persisted. Since, no attempts to reach him have succeeded, last response was July 30th, and I feel this is another abandoned asset now. It works if you don't mind warnings or know how to fix them yourself. Buyers beware.
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3
4
Reply from publisher:
replied 7 years ago
Hi zKici, ProFlares has now had a full overhaul of the code to support all modern versions of Unity 2017,2018,2019. Standard, Lightweight and HD Render pipelines. Apologies for the delays, ProFlares will continue to be updated and maintained against all future updates of Unity.
f
Awesome
9 years ago
falkrosion previous version 1.081
Great Tool !!!!
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1
2
F
Amazing flares!
9 years ago
Feelnsideon previous version 1.081
Great asset! These flares are really good, if you want to improve your scene, just try to use it and you will be impressed :) . Big thanks for the good optimization. It works really nice on mobile devives. P.s. it works in Unity 5.5.0 (in case if you are sceared due to the latest comments related to the asset comptibility with the Unity 5.4)
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2
2
o
Not work in Unity5.4.2
10 years ago
ohbadoon previous version 1.081
This asset does not work in Unity5.4.2 (Multi Scene Editing). Developers did not update this asset more than a year. This is very bad.
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1
5
s
doesn't work w oculus in 5.4
10 years ago
spiraloidon previous version 1.081
bitrot warning
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5
3
K
bug
10 years ago
KicKicSamaon previous version 1.081
The current version does not work in Unity 5.4 or later. please bug fix!
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6
1
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