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If you want to add a pixelation effect to your 2D or 3D game, then this is a great easy-to-use solution.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.1.0f1
Compatible
Compatible
Compatible
2022.1.10f1
Compatible
Compatible
Compatible
2021.2.0f1
Compatible
Compatible
Compatible
2020.3.0f1
Compatible
Compatible
Compatible
2019.4.10f1
Compatible
Compatible
Compatible
Description

The pixelization method is as follows: the image is divided into squares (pixels) of the desired size, the main color is determined in each of them, after which the square is filled completely with this color.


📌 The effect works with Built-in, URP and HDRP.


📌 The effect will not affect the performance of your application in any way.


📌 Activate and deactivate, change the degree of pixelation with just one line of code.


🎮 WebGL


📄 Documentation.pdf

Technical details

Supported platforms: Android/IOS/PC

Documentation: Included

Pixel Camera Effect

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$14
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License type
File size
1.1 MB
Latest version
1.0.4
Latest release date
Oct 24, 2023
Original Unity version
2019.4.10
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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