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Works well in BIRP. Shaders need to be updated to work with URP/HDRP. Currently generating a TON of garbage and just not working correctly.
Support site is 404'd. I sent an email, if this never gets updated I never got a response.
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Solid
6 years ago
I_hope_Unity_DIES버전 1.342
Bought it years ago and it still just works.
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S
The real deal
7 years ago
SwizzerSweet버전 1.342
Does exactly as described. With a little bit of work, you can make the water shimmer effect act as god rays.
Examples are great can be used almost out of the box with a bit of tweaking.
Note: This isn't a total replacement of the unity particle system, but a great alternative.
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I use this in every VR app and game I make. It is the secret sauce to quality.
9 years ago
BrennanH이전 버전 1.34
Seriously fantatic. Other devs see this and question how I got so many particles without killing the frame rate. PA, you are my (not so secret) secret sauce!
Definately worth the price!
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B
Fed up with this asset
9 years ago
BuildABurgerBurg이전 버전 1.33
everything looks fine in editor but when you build it doesn't.
Its just one of those assets that end up delaying project going live.
Avoid.. use unity's particle system and just fake collision which is easy enough
This asset is far too annoying to deal with.
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