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I recently went through a bit over an hour of implementation and tweaking to set up a mirror of my own for a Unity challenge. Then, to prove a point, I downloaded this free resource and it did everything I wanted right out of the box. If I charged my standard software rates, this asset is at least $60-80 cheaper than what I spent for my own effort.
This is, of course, the "lite" version of the full asset, and it's enough to tempt me to buy the full version if I ever need a mirror.
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0
0
g
So bad asset
3 years ago
george200141버전 1.2.0
As soon as i imported this package in my project i got errors
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1
1
d
How an Asset should be designed and presented!
3 years ago
darashayda버전 1.2.0
Congrats to our good creative friend here, and excellent C# coding + amazing performance at runtime on multiple platforms, specially the fragile WEBGL.
Mirror works and I used it for a building size edifice and performed admirably on WEBGL.
Code is free of usual amateur C# obfuscations for most Unity Assets, which end up killing the asset's prospect for new Unity versions and ease of support.
The code the way is designed is perfect to be modified for high reuse deployments, which the modifications took about an hour.
Most praiseworthy is attention to details for the materials and textures involved and using them in correct manner as intended again for high reuse.
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1
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s
Works great in 2021.3
4 years ago
soft_sound버전 1.2.0
If you have issues with unity "the type or namespace name 'VR' does not exist" then double click the error and change using UnityEngine.VR; to using UnityEngine.XR; in the script
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18
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r
Great asset!
4 years ago
realGuybrushThreepwood버전 1.2.0
Very beatiful, all reflections work as expected, 5 stars!
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