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L
gest always bring good stuff to the table
2 years ago
LoneSomeBrotha버전 1.0
let me say this I know how to turn this in to chunks for headshots and other crit spots. This is the simplest thing to use if want easy destructible objects. don't waste time buy this.
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0
0
퍼블리셔 답변:
2 years ago에 답변됨
thank you for your comment. <3
P
Doesn’t destroy objects
3 years ago
PiscesStudios버전 1.0
This is just a basic script you can write yourself. Nothing to help you create destructible objects.
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2
0
Just wish that it could handle multiple prefabs.
Under "Damage" it allows for a "collision" prefab with a "size" option. This does not work at all..only one prefab will work. The same for "Breaking" No use adding another prefab. The app will randomly choose which one to display. Unity2019xxx does not like this app either..
2017.xx works ok. Fun...yes but wish it worked properly!!
EDIT. My fault with the Multiple prefab comments.
I was using a bizzare collider and collision matrix!!
Doing things correctly makes it all come together!!!!
Five stars now
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1
0
H
Needs a broken prefab.
7 years ago
HenryKillR버전 1.0
I got this so it would make my objects have a broken prefab and then the script would let me break the object. Sadly you need to have a broken prefab so I am going to try get a refund.
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3
2
I really love this asset! It works very well and it is very tunable for developer requirement.
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1
5
You must make fractured mesh using graphic tool first.
it will not make fractured mesh by script in real time.
So,Why am i buy this asset if i can make fractured mesh in graphic tool?
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3
7
퍼블리셔 답변:
8 years ago에 답변됨
Hello, thank you for your review. We are cuurrently making an update, in which we will get this problem solved. For realistic destructions you need to use second (destroyed) prefab. For example, like in this asset "Breakable Electronic Props".
You can contant me via yrayushka@gmail.com and we will solve this problem.
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