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평점 만점의 리뷰가 11,000개 이상

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$15
1 - 10 / 19개 표시
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정렬 기준
Y
Avoid this soft
5 years ago
Yanus3D버전 1.3.9
Errors in camera view, not working properly in 2020/2021, zero answer from developer, bad idea for control camera!
이 리뷰가 도움이 되었나요?
2
0
S
post effects problems in HDRP
5 years ago
Stikomir1982버전 1.3.9
We seem to have few problems with it. When we set the shot and lighting, move it so the perspective is right before adding a lens shift and then we offset the frame, the post effects such as shadow map doesn't move with the frame, stays in place and also while scrolling creates artefacts... It would be great if You could help us out with this one.... It is some kind of a post effect problem and we don't know how to solve it. Best regards!
이 리뷰가 도움이 되었나요?
1
0
f
A great asset!
5 years ago
freeman-1994버전 1.3.9
Unfortunatly isnt what i needed with my current project, hopefully i'll use it for my next ones.
이 리뷰가 도움이 되었나요?
0
0
N
Knowing this product exists makes me smile.
7 years ago
NH365이전 버전 1.3.8
Truly unique product offering. Opens up potential options for various approaches to a game's visual presentation. Great stuff.
이 리뷰가 도움이 되었나요?
0
0
U
Wont work in unity 2018.3
7 years ago
Upside-Down-Bird이전 버전 1.3.8
I can not get this to work in unity 2018.3
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1
2
퍼블리셔 답변:
6 years ago에 답변됨
Hello Upside-Down-Bird - I'm sorry you ran into trouble when using Camera Perspective Editor in Unity 2018. While I don't have a fix for 2018, a new version is in-review for 2019 and will also include support for LWRP and HDRP. An upgrade is coming in the next few days which will include this support along with several other improvements.
d
Good useful asset
7 years ago
dadasaheb이전 버전 1.3.8
good work
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0
0
G
Getting problem with postprocessing
7 years ago
Gagan25이전 버전 1.3.8
Hi i have just bought your Camera Perspective Editor Plugin. Everything works fine until i use antialiasing in postprocessing on camera. I am using camera zoom and camera rotation around an object. Whenever i switch on antialiasing in postprocessing on camera and use your plugin with it, it creates jittering while rotating or zooming the camera. Please tell me if there is any workaround for this asap. I have also sent a email on rlh@artleaping.com regarding this few days ago but did not get any reply. I have attached some screen shots and a video in that e-mail for more details. Hope you will reply me soon.
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0
0
퍼블리셔 답변:
6 years ago에 답변됨
Hi Gagan25! I can't seem to find your email on this, but if you could provide me with more details about your setup, maybe I can find a solution. What kind of antialiasing are you using; temporal? Are you using URP, HDRP, or the standard Unity rendering pipeline?
J
Perfect Solution, total life saver when you can't work out the camera Matrix4x4
8 years ago
Jean-Fabre이전 버전 1.3.8
It's simply exactly how camera projection matrix should be handled. I admit my lack of understanding when it comes down to Matrices... and this just simply solve it. It's efficient and intuitive. Bye, Jean
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0
0
B
works perfect & easy
9 years ago
BloodMarked이전 버전 1.3.7
really helpful for my 3d sidecroller to bring the horizon down while keeping straight upwards lines
이 리뷰가 도움이 되었나요?
0
0
t
Everything it should be
10 years ago
thatsHelme이전 버전 1.3.7
Works right out of the box, does what it's supposed to do. Saved me a lot of headache.
이 리뷰가 도움이 되었나요?
0
0
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