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Paint sprites with ease and explore countless features, all with incredible performance on mobile, WebGL, and much more!
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.0f1
兼容
兼容
兼容
描述

📺 Videos📄 Docs💬 Forum🌐 Site


🎓 Easy To Use & Learn ― Paint your sprites with just a few clicks, and explore many example scenes to learn how to take your projects to the next level.


📞 Long Term Support ― Based on the same code as Paint in 3D, which has received regular updates for over 8 years. Thank you to everyone who has supported its development so far!


🌐 Works Everywhere ― Paint in 2D was designed from the start to work on as many devices and platforms as possible. It works great on desktop, WebGL, mobile, URP, HDRP, and much more!


🛠️ Full Source Code Included ― If you're a programmer then feel free to tweak the code as much as you like, it's designed to be easy to modify. You can even configure your objects and paint them entirely from C# code, with examples included.


⚡ Lightning Fast Painting ― Through the use of GPU acceleration, heavy optimization, and extensive settings, your sprites will be painted with incredible speed on any device. You can paint your sprites millions of times without any framerate loss, allowing you to create games you never thought possible


💾 Save & Load & Undo & Redo & Erase ― Easily enable automatic saving and loading of painted textures so you can continue where you left off. You can also undo, redo, or even erase any paint so users can paint exactly what they intended.


🎨 Color Counting ― Need to see how much % of a sprite you've painted? Or which team has painted the most? Paint in 2D comes with a wide range of color counting systems that enable all possibilities.


And Much More...

• Custom Shader/Material Support.

• Gradually Appearing/Disappearing Paint.

• Painting Through 3D Points.

• Blur Painting.

• Normal Map Painting.

• Multi-Texture Painting (e.g. PBR).

• Tiled Texture Painting.

• Hole Painting.

• Particle Painting.

• Collision Painting.

• Decal Painting.

• UI Text Painting.

• Mirorred Painting.

• Masked Painting (World Space & Texture Space).

• Paint Modifiers (Jitter Position, Angle, Color, Opacity, etc).

• Move Decals In-Game.

• Dotted Line Painting.

• Arrow Painting.

• Reveal From Invisible Painting.

• Read Painted Colors (Under Mouse/Finger or Raycast).


Need to paint 3D objects? Check out Paint in 3D.

Need to paint objects in edit mode? Check out Paint in Editor.

Want to get all 3 at a discounted rate? Check out Paint Bundle.


Thanks for reading ❤️

技术细节

This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.


This asset allows you to paint sprites using the Sprite Renderer component with the default Draw Mode = Simple setting. Sliced/Tiled or SpriteShape drawing is not supported.

Paint in 2D

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43 users have favourite this asset
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$30
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1
更新的价格和增值税在结算时计算
退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
6.6 MB
最新版本
1.1.5
最新发布日期
2025年3月11日
原始 Unity 版本
2021.3.0
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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