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Speed up your scenes creation process with the point and click objects placement tool.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2019.4.38f1
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描述

Video | Web-site


Object Placement Tool - it's a powerful editor extention that allows you to populate your scenes in minutes using simple mouse click instead of regular drag & drop of prefabs and setting all rotation and scale variations by hand. The core feature of this tool is "Physics Placement Mode". In this mode you can place your objects with the help of physics. You can easilly create huge amount of objects dropped onto each other, for example - the big heap of books like that shown in this video-demo


Key features:


• Place objects on any surface by mouse click (or place only on selected object/layer);


• Physics Mode to drop objects onto each other and create big heaps of stuff;


• Randomize rotation and scale for created objects;


• Align to Surface feature to align created object's up axis to the surface normal direction;


• Follow Path feature, place new object depending to previous object direction. Good for fence placing;


• Brush Mode to create objects by bunches;


• Group objects in the hierarchy or even combine meshes into a single mesh (works for meshes, that shares one material);


• Quick actions binded to hotkeys for speed up scene creation (deselect all, rotate by 90 degrees, snap all axis, and move objects along all axis with a grid snapping);


• NEW - Grid Placement, which allows to place objects as an array snapped to the custom grid.



3D-content shown in the video does not included.



P.S.: I'll be very happy if you leave a review!

Object Placement Tool

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
543.0 KB
最新版本
1.2.1
最新发布日期
2023年2月1日
原始 Unity 版本
5.6.5
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