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평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

$40
1 - 10 / 15개 표시
사용자 리뷰
정렬 기준
b
Do not buy it.
2 years ago
bloodsabertooth버전 2.6
It is not working, last update too old you cannot use it with new unity versions. Even if you try with old versions its not working. No URP or HDRP support. Plus there is no refund if u bough this. Support basically telling you use dinosaur age unity version to use this asset. Its also my fault to buy something without checking last update(4years ago) and publish date(8years ago). So if you bought it enjoy having 40usd expired asset in your library.
이 리뷰가 도움이 되었나요?
1
0
R
Is there a bug?
5 years ago
Rudolf_Rednose버전 2.6
The splatmaps only sometimes seem to be turning out paintable.... When the first one turns up red, it seems to work ok, but mostly they are all black. I'm sure someone can point me in the right direction.
이 리뷰가 도움이 되었나요?
1
0
o
not working , unity 2019.3.15
6 years ago
oval버전 2.6
not working , unity 2019.3.15
이 리뷰가 도움이 되었나요?
1
0
A
Worst
6 years ago
Acatist버전 2.6
Bullshit, not even worth $ 3
이 리뷰가 도움이 되었나요?
2
1
t
The good asset
6 years ago
thinkcg이전 버전 2.5
The shader is not lighting with default point light,Can you fix? seem to plane with unity is ok, fbx or obj can't be lighting
이 리뷰가 도움이 되었나요?
1
0
G
no support
7 years ago
GreenPixel-ltd버전 2.6
In last version of Unity it simply doesn't save any changes and it could occasionally break whole scene ground (it just happens and it doesn't matter if you just used this plugin to make changes to your ground or didn’t) Also it doesn't contain any brushes from the video, you should make them by yourself Added: I've figured out what was the problem in last version of unity - you need manually set up SlatMap texture after creating it thorough the plugin, you need to set up texture type as a Default and uncheck "Alpha is Transparency" and only then it will work P.S. write to support is useless because nobody will answer you
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2
0
l
Does what it promises
7 years ago
lzardo2012이전 버전 2.5
Great asset, Just bought it and I´m still trying it, but, one question: How to use custom shaders?
이 리뷰가 도움이 되었나요?
0
0
z
Excellent
8 years ago
zenman3119이전 버전 2.3
Simple and does exactly what it says it will do. I'm able to easily smooth out the rough parts and when I need transitions between or enhancements to my levels I can make updates that really make a huge difference in the overall look. I'm a programmer not an artist so tools like this allow me to make the most of my limited artistic skills.
이 리뷰가 도움이 되었나요?
1
0
Z
Being able to color the materials would be great!
9 years ago
Zante이전 버전 2.3
Useful tool : ]
이 리뷰가 도움이 되었나요?
1
0
f
In the Unity3D 5.5.1f1 version of the error
9 years ago
fireya2024이전 버전 2.1
An error occurred after importing: Assets/MeshPaint/Scripts/Editor/MeshPaintEditor.cs(994,35): error CS0165: Use of unassigned local variable `hit'
이 리뷰가 도움이 되었나요?
1
0
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