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Object State Maker (OSM) will allow you to store states of your custom scripts as well as built in unity components (camera, rigidbody, etc) and swap between them in-game and in-editor.

With a single click you will be able to save the current states (values of public vars) of all of the components attached to the object. You can also toggle between those states in editor. In game you can call a state with a single line of code.

This package comes with many built in scripts that will allow you to use the system without having to touch a single line of code. It is as simple as attaching the script and typing the state name to activate it on any game events.

YouTube Tutorials

Object State Maker (OSM)

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$9.99
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更新的价格和增值税在结算时计算
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
40.2 KB
最新版本
2.1
最新发布日期
2015年9月21日
原始 Unity 版本
3.5.7
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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