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Firebase SDK is not required
2 years ago
koro4bokusou基于版本1.1.1
It is helpful for using firebase without troublesome configuration.
Using this package with the Firebase SDK will result in namespace errors as mentioned in other reviews. This package works only with the REST API, so the Firebase SDK is not required.
In my case, it seemed that the authentication with the database secret is not working. I tried unescaping the request parameters and it worked fine. Specifically, I made the following modifications
<Firebase.cs>
Inserted the following line at the beginning of "protected IEnumerator RequestCoroutine"
url = WWW.UnEscapeURL(url);
However, escaping is inherently necessary, and this modification may have side effects.
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#1 to use this asset you will need to get your hands on the firebase sdk,
#2 import and an error will arise but just change the name of the "Firebase"(literal name) C#s script in the simple firebase folder.
#3 to piggyback off of JohnSearle Review Below
"you will need to change the path of https://<host><key>/.json, into "https://<host><key>/<unique path>.json". Each path will then be considered a unique record, and will not overwrite each other."
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J
Still Working...
4 years ago
JohnSearle基于版本1.1.1
This is still working in 2022.
One issue I ran into was the endpoint route used could not be set without modifying the package. Because you couldn't specify the route, it was just a SetValue would just overwrite the previously stored record.
The endpoint used was "https://<host><key>/.json" which means it allows only a single record stored at root. To ensure you can set multiple values, you need to change the path, such as "https://<host><key>/<unique path>.json". Each path will then be considered a unique record, and will not overwrite each other.
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x
Incredibly HelpFul Asset
5 years ago
xxlautariolawlietxx基于版本1.1.1
This asset is really good and easy to understand.
Is very easy to post something into a database but i wanted to know if there's a possibility to take data from a database and do something with it in unity , please let me know.
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