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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.31f1 | Compatible | Compatible | Compatible |
Package dependencies
4
This package needs other Asset Store packages in order to work.
Description
This asset is module made for Game Creator 2 which seamlessly integrates Photon Unity Networking 2 with the Melee 2 module and allows you to have networking in your game with just few clicks and without writing a single line of code.
⚠️ NOTICE ⚠️
This module is still in beta so sinchronization of combos is still not perfect.
Photon Melee 2 requires Photon Module 2, Melee 2 and Game Creator 2 to work.
⭐️ KEY FEATURES ⭐️
- Complete Character Melee Combat synchronization
- Defense synchronization
- Equipment synchronization
- Poise synchronization
- Invincibility synchronization
- Compatible with all GC modules.
📦 OTHER ASSETS 📦
- Fusion Module
- Factions
- LootLocker (Backend)
- Photon Module 2
- Photon Inventory 2
- Photon Stats 2
- Photon Abilities
- State Machine 2
Need user accounts, databases, persistent online storage and more?
Take a look at the: LootLocker module
🔗 LINKS 🔗
Photon Melee 2 (Game Creator 2)
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License agreement
Standard Unity Asset Store EULALicense type
File size
25.0 MB
Latest version
1.1.6
Latest release date
Dec 18, 2024
Original Unity version
6000.0.31 or higher
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