11000+款5星资源
8.5万+用户参与评分
10万+社区成员鼎力支持
每款资源都经过 Unity 审核
显示 1 - 10 of 19
用户评论
排序
D
Excellent.
8 months ago
DearUnityPleaseAddSerializableDictionaries基于上一个版本 3.15.0
There are other reviews saying it's complex/difficult, but it is extremely powerful once you get used to it. I used other networking solutions but Nakama is my favorite.
If you have experience using backend servers or TypeScript, need social features etc, then this is perfect. It lets users authenticate using many different providers!
With such a rich feature set, it's supposed to be difficult/complex, but in the long-run it benefits.
这条评论是否有帮助?
0
0
v
難しすぎる!
2 years ago
viviplays201基于上一个版本 3.6.0
セットアップがとても難しくて、途中でこれを使用するのを断念しました。
ユーチューブのいろいろなチュートリアルなどを見ましたが、どれも分かりにくいです。
这条评论是否有帮助?
0
1
来自发布商的回复:
回复时间 a year ago
Over the last few years we have invested heavily into Nakama and our associated documentation. It would be great if you were to give it another go and see if you have a vastly improved experience. As our goal is to continue to keep Nakama open source and free for the community and it would be great if you could provide an updated review based on your new experience.
-Documentation is lacking of clarity.
-There are not enough step by step tutorials, only for the login part, nothing more.
-Code in documentation sometimes have errors.
-Complicated to use even for simple things.
这条评论是否有帮助?
1
0
来自发布商的回复:
回复时间 a year ago
Over the last few years we have invested heavily into Nakama and our associated documentation. It would be great if you were to give it another go and see if you have a vastly improved experience. As our goal is to continue to keep Nakama open source and free for the community and it would be great if you could provide an updated review based on your new experience.
The Authenticate work fine on Editor, but when build for WebGL, its always get the following errors:
- To use dlopen, you need to use Emscripten's linking support
- System.DllNotFoundException: Unable to load DLL 'libc': The specified module could not be found.
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
这条评论是否有帮助?
3
0
来自发布商的回复:
回复时间 a year ago
Over the last few years we have invested heavily into Nakama and our associated documentation, that includes fixing this issue you were having. It would be great if you were to give it another go and see if you have a vastly improved experience. As our goal is to continue to keep Nakama open source and free for the community and it would be great if you could provide an updated review based on your new experience.
来自发布商的回复:
回复时间 a year ago
Over the last few years we have invested heavily into Nakama and our associated documentation. It would be great if you were to give it another go and see if you have a vastly improved experience. As our goal is to continue to keep Nakama open source and free for the community and it would be great if you could provide an updated review based on your new experience.
l
Best networking solution available
6 years ago
louis030195基于上一个版本 2.0.0
Pros:
- Modern technologies
- Good community
- Many clients (you could have unity client + JS for website)
- Good design (plugin-based, hooks, lua ...)
- Open source
Cons:
- No support, documentation for distributed cloud native deployment
这条评论是否有帮助?
6
1
setting up the server on windows is very hard and confusing to do and requires alot of external programs including cockroachDB and only supports that kind of database so its not very welcoming for MariaDB lovers like myself.
这条评论是否有帮助?
4
10
来自发布商的回复:
回复时间 7 years ago
Thanks for the feedback. We chose a Postgres wire compatible database server so that developers can use Postgres, cockroachdb, or AWS Aurora for their data storage. We're pretty happy with the choice because it makes the technology very flexible for game studios.
We've got a Docker compose file which runs both the database and game server together as a single command on any platform. I'm not sure we could do much more to make it simpler but we'll try. :)
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持