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m
not working on 2019.4.12f1
5 years ago
masterbajt基于版本2.0.4
not working on 2019.4.12f1
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2
0
t
The type or namespace name 'MessageBase' could not be found
6 years ago
tdevelopers00基于版本2.0.4
The type or namespace name 'MessageBase' could not be found
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1
11
N
Not Abandoned and Very Helpful!
7 years ago
NerdHerdGames基于版本2.0.4
To the people saying this asset has been abandoned, it isn't. There's still a very active community on Discord and GitHub around this asset. If you're using 2018.x, you need to make sure you have the HLAPI included in your project or it won't build! Thank you for a solid asset and sample project to learn from!
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2
0
D
Abandoned Asset
7 years ago
DavidLieder基于版本2.0.4
This asset appears to be abandoned. The creators have not answered support or been active for a long time. The asset and Github versions crash in 2018x.
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11
8
A
Extremely helpful
8 years ago
AlphaNoir基于版本2.0.4
The framework is extremely helpful to start messing with proper netwoking in Unity. I love it.
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2
0
R
Be good people, intelligent and a great professional level God
8 years ago
Rangle基于版本2.0.4
Be good people, intelligent and a great professional level God. This server is amazing!
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1
3
A
Perfect!
8 years ago
ActuallyEverything基于版本2.0.4
The detail and consideration included in Master Server Framework makes it an all-around amazing asset and applicable in any large multiplayer project. Code is well-written and can be extended to meet your needs. I can't believe it's free!
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4
0
b
Best of the best
8 years ago
blyster111基于版本2.0.4
I've tried a few 'Master Server' assets, but this one is best :). In my case, For my turn-based game, i dont really need to have a ServerSpawner and GameServers. It can communicate easily by using lobby. But i have a question about connection limit. What is the max number(+-) of clients connected to MasterServer?
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0
0
M
Still the best
8 years ago
MostHated基于版本2.0.4
Even though it went open source and it because a bit harder to receive support (though the community is quite helpful) this is still very easily the best option out there (free or paid) that I have used in terms of features, extensibility, ease of user and overall performance. You can quickly and easily add authentication, "rooms" (players can start up their own game rooms), chat, etc hosted on your own linux server (or whatever you prefer).
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3
0
i
Great Demos and Well Documented
8 years ago
itsDrew基于版本2.0.4
I downloaded this yesterday. Today I had the demo up and running on Amazon EC2 virtual server and was playing it in 2 rooms from 2 computers with 7 clients. As far as my skill level goes, a month ago I didn't know what an RPC was. Today I was running a legit public online game because of this. I'd give this asset 6 stars if it was possible.
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3
0
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