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not work downloads
4 years ago
CastryGamesバージョン 1.2 で
i only get this error (An exception occurred during a WebClient request.)
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パブリッシャーからの返信:
4 years ago に返信
Hi, thank you for your feedback. Can you please write me on publisher email id about your problem with logs and screenshots if possible then I will help you to resolve that issue.
Same plugin is working for all other customers so it may be any special scenario in your case, I am always here to help you to fix any issue in the plugin.
Thanks.
d
Downloader.Cancel() does not work on iOS
6 years ago
dyuldashevバージョン 1.2 で
This asset has been very helpful for numerous projects. That is until I decided to enable cancelling/interrupting downloads. On iOS:
1) I call Downloader.Cancel()
2) Next, I ask if downloader.IsBusy, and yes it is although it should not be(the Cancel() function is faulty on iOS).
3) The downloader just halts when I make a request to download the same file(as it's busy even after I cancel).
I don't think Android has this issue.
Would you be able to help?
IMPORTANT: This review is a way of reaching out to the developer. I could not find any emails on their website. Disregard the rating.
Thanks.
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If you need to download a file to your app, whether it's PC or Mobile, you have reached the right place. Most important, the developer is awesome! and helped me in many ways to achieve what I needed. Thanks!!!!
note: After downloading files from the internet, you will also need to load them inside your app in order to use them (My solution was "Load File" using playmaker ecosystem) this asset is only for downloading!
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パブリッシャーからの返信:
7 years ago に返信
Thank you for your honest feedback.
Had a problem with downloading large files above 2gb on Android devices and after contacting the developer I was pointed in the right direct to get it working. For anyone wanting to know. To download files bigger that 2gb on Android you need to set scripting runtime to .Net 4.x and target architecture to ARM64.
Thanks for a great plugin :)
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パブリッシャーからの返信:
7 years ago に返信
Thank you for your feedback, your suggestion will help my other customers.
Hello,
where is supposed to be the path of a downloaded pdf archive in iPhone??
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パブリッシャーからの返信:
7 years ago に返信
Hello,
Please see section 5.i) in documentation.
downloader.Download (<<FILE_URL>>);
- It will download the file in Application.persistantDatapath.
Please write me at my email for questions that will be faster.
Thanks for being my customer.
j
Does exactly what it says on the tin
8 years ago
jeromeWorkバージョン 1.2 で
Works more or less effortlessly.
Doesn't run on the main thread, for better performance, but this does make some things a bit convoluted. Thankfully the developer is very fast to respond to queries. This is especially useful as the asset is a compiled to a DLL so a bit of a black box.
Latest release introduces WWW headers which is great for authentication.
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パブリッシャーからの返信:
7 years ago に返信
Thank you so much for liking this assets.
a
Fantastic Assets, Great Support
8 years ago
abhiskek082以前のバージョン 1.0 で
Very good assets to download big file in unity, specially on iOS.
I like download in queue feature of the plugin, no memory leaks, fast response of developer.
Perfect Assets!!!
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11,000 種類を超える 5 つ星アセット
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