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F
The worst asset for exiting and entering.
5 years ago
FedeStefan基于版本4.3
This asset is a joke, Code a enter and exiting function by your self, This asset does nothing but breaks everything. Not even spawning the car works like the owner said.
Worst asset i've ever bought.
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I cant recommend this asset enough, it really does what it say it does and it is surprisingly easy to use.
Also the Author is super helpful and nice, he helpet me alot to implement it on my project
it's worth every penny
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1
K when i first got it and loaded it up, all the cars drove at the same time. Wasn't til i added in UFPS that it corrected this. Vehicles are working now. They aren't the nicest but it is working concept. Hopefully i can tweak or swap for another vehicles physics.
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来自发布商的回复:
回复时间 7 years ago
hey man. if u would like some help getting it all going u can contact me on my discord at https://discord.gg/sQscRX
n
May Be a great asset...
7 years ago
nappysanchez基于上一个版本 4.12
Trying to get this to work with Opsive TPC and Edy's Car Physics. The instructions seem incomplete for single player setup.
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来自发布商的回复:
回复时间 7 years ago
hey man, the battlephaze enter exit singleplayer was never made to work with other assets. the networked version is. if u have found something to indicate that I was please get to me at https://discord.gg/sQscRX so i can fix it up. im also happy to give u a full refund.
u
Asset with a personality
8 years ago
urmoderngamr基于上一个版本 4.12
Amazingly useful asset with a great dev behind it who is willing to help if there is a error in the set up. if you work with photon and need a good way for vehicles this is definitely the route to go
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来自发布商的回复:
回复时间 8 years ago
thanks for the review hope the future is bright for your project.
C
say what
8 years ago
Carterryan1990基于上一个版本 4.1
LOL i just paid a devloper 700 bucks to integrate a vehicle into phonton then found this. I will at least from now on be using this for other vehicles. Thanks!
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来自发布商的回复:
回复时间 8 years ago
thx man, if you have any issues or need help get incontact, (links can be found in the documentation).
D
First hurtful purchase
8 years ago
Dorian23Grey基于上一个版本 3
Why did I find out about absolutely requirement of Photon Cloud only after I bought this Asset? Of course, I read the titles and descriptions. But I never saw the requirements of the Photon itself. I was going to use it for a single player game and thought that in that case I would do it without a Photon. However, only after the purchase, in the internal text file, I learned that a Photon is really needed to use this Asset.
Perhaps this scripts package is really very good, and I hope that it is, but the lack of information about the requirement was very upsetting. I'm not asking for money back, because I'm still going to try using this Asset together with Photon, but the situation itself left a very unpleasant impression.
- - - -
I thought that this was the end of the "disaster", but no. Having installed the Photon, which I had not previously used, and running demo scene from this Asset, I found an empty level with some kind of road and labyrinth even without the vehicles on it from the demo-video.
After a long time, the searchs ended with success - i found vehicle prefabs, but when I placed the plane I could not enter it! I understand that you probably need to adjust something first, but even at the current stage it's already annoying.
I do not like to tell people bad things. I respect other people's work, especially small developers.
However, out of all the dozens of purchased assortments I bought, everyone else had an exhaustive description before buying and a normal, finished demo scene that you just need to start and watch how everything works, adjusting nothing and not picking anywhere. At the moment, this is the worst Asset of all that I bought in this store.
I would like to write more, but English is not my native language, so I will end my review on this.
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3
来自发布商的回复:
回复时间 8 years ago
I'm sorry that you're having such a hard time. I thought I would help clear up some of the vague issues that you have outlined.
There is a single player version in the package documentation on this can be found in the barebones package. I haven't really focused on this aspect in ages as it's extra for those who want to use it as a single player component.
you can find information that it requires photon in the description "Warning "BattlePhaze Enter Exit Vehicles" is an enter exit solution for photon Cloud and is not created by photon" as well as this the package is labeled as battlephaze enter exit networked.
I totally get that English is not your strong suit and if you would like to leave me with your language i am sure I can come up with a tutorial for that language as well!
the next version I will work on making it a bit more revealing that it requires photon but I do believe the information is there but neither the less I will work on this.
the reason for the "empty level" is that due to how photon and unity work you cannot take ownership of scene game objects so to do this you need to photon instantiate using the input keys give "I" "O" "P" these spawn the individual vehicles. I will be making this more clear in the next updates. as well as this i am also working on a much better version of the documentation and video tutorials.
the reason that it requires photon to be downloaded is to make the download smaller as well as up to date photon with bug fixes and additional features, as well as this I have also done this so that there are no issues with having two photons installed because of my enter exit package.
I'm sorry for it being misleading and will work on this aspect in the next update. thx for the input. if you need any further help in setting up the singleplayer version please get in contact details can be found in the description or in the documentation.
i am sorry that i was not able to reply early currently unity has no way to get alerts from reviews that i know of.
D
Great Update!!
9 years ago
DRIVER1ksa基于上一个版本 2.3f
good product
easy to use
the developer help me alot to work with my photon ufps project
thanks to him
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来自发布商的回复:
回复时间 9 years ago
thanks man. without you i would not have progressed with a debugger to help identify issues. happy to see everything is working great!!
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