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A simple asset to track an object's trajectory in the scene and send the 6Dof data to a server in a Windows PC or Android Phone. It is especially useful for tracking human movement using a VR headset
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.30f1
Compatible
Compatible
Compatible
설명

This asset allows the tracking of objects in the scene by sending data via TCP protocol to a server that collects the data and presents it as graphics and 3D trajectories.

Compatible with Oculus Quest 2, 3, Pro, and Pico 4.

The Windows and Android servers are Free to download!

A link to download the PC or Android Server :

Download Here

Technical details

Both the Client and server must be connected on the same network router.

To add an object to the tracking list to be sent, add an element to the list of tracked objects in the CvMobClient object script and drag the object, including its respective description. See the video tutorial in the asset store.

If the client application is running on a Windows PC, you must deactivate the firewall or include an exception for your application.



Compatible with Windows, Android, Oculus Quest 2, 3, Pro, and Pico 4.

CvMobClient - tracking objects to phone or PC

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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516.5 KB
최신 버전
1.0.1
최신 릴리스 날짜
2024년 6월 6일
원본 Unity 버전
2022.3.30
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