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j
DOESNOT WORK
8 years ago
jimmyfluoriteon version 1.4
cannot find any bluetooth devices at all.
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U
It is a good product.
8 years ago
Umitsuon version 1.4
I confirmed the operation on Android, I am very satisfied. I use it in a communication fighting game program. > Yeah this is only to connect between Android mobile devices as "Supports all Android Versions." :) OK. Is it a question, does not it work with Unity editor (Windows 7)? The version of the Unity editor is 5.6.2. I am checking the pairing of Android and PC with this product. http://www2.elecom.co.jp/products/LBT-UAN05C2N.html
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z
Crash if decline, no response, otherwise works
9 years ago
zsemberi-danielon version 1.4
I have the same issue that hermit_purple reported and even wrote to the publisher. It has been two weeks and he has not yet answered, so if you wrote to him with a problem or question I guess he wouldn't answer. Otherwise it works just fine.
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3
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M
Unable to connect from an Android device to other bluetooth devices
9 years ago
Moatlon version 1.4
Unable to connect...but didnt the asset promised to do this job? Yes. It promised, but It doesnt work at all! If possible I'd rate this asset with zero stars! I'm a mid range experienced unity user and wanted to expand my abilities towards app creating for Andriod devices with the goal to interact via bluetooth with arbitrary devices. I thought the asset from Belal could do this job. But no. The reaction time after contacting Belal to get a first, by the way very short and flat, answer was very quick. After he got my feedback about his asset no further answers. The asset contains no documentation at all. The magic of the blutooth communication is all packed in one compiled java script. So only Belal knows how it works... Sorry Belal, I have to recommend not to buy this asset. HEY BELAL! READ THE RATINGS AND FIX YOUR ASSET!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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1
1
Reply from publisher:
replied 9 years ago
Hey, it's very clear that this plugin connect between Android mobile devices only! Regards,
h
Crash if user decline to enable bluetooth
9 years ago
hermit_purpleon version 1.4
The app will crash if user decline to enable bluetooth at the popup box. No response from the publisher so I'm posting here. Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'android.bluetooth.BluetoothSocket android.bluetooth.BluetoothServerSocket.accept()' on a null object reference at com.belalbadr.bluetoothplugin.BluetoothChatService$AcceptThread.run(BluetoothChatService.java:258)
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2
0
Reply from publisher:
replied 9 years ago
Hi, This issue will be updated. Thanks,
a
Great plugin
9 years ago
aorataon version 1.4
Works as advertised, and somewhat simple to implement. The costumer support is amazing, the creator of this plugin is extremely helpful and helped me get it working even though I didn't make it easy for him! RECOMMENDED
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1
d
DOESNT WORK
9 years ago
dgndmnon version 1.4
It doesnt work between Samsung S7 Edge and another Samsung S7 Edge!
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1
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T
Only one Looper may be created per thread
9 years ago
Thirty9on previous version 1.3
Even Instance() is not working: 10-10 16:07:30.918 28286-28321/com.Nickelodeon.Bluetroller I/Unity: AndroidJavaException: java.lang.RuntimeException: Only one Looper may be created per thread java.lang.RuntimeException: Only one Looper may be created per thread at android.os.Looper.prepare(Looper.java:94) at android.os.Looper.prepare(Looper.java:89) at com.BelalBadr.Bluetooth.Caller.StartFun(Caller.java:547) at com.unity3d.player.UnityPlayer.nativeRender(Native Method) at com.unity3d.player.UnityPlayer.a(Unknown Source) at com.unity3d.player.UnityPlayer$b$1.handleMessage(Unknown Source) at android.os.Handler.dispatchMessage(Handler.java:98) at android.os.Looper.loop(Looper.java:158) at com.unity3d.player.UnityPlayer$b.run(Unknown Source) at UnityEngine.AndroidJNISafe.CheckException () [0x00085] in /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJNISafe.cs:25 at UnityEngine.AndroidJNISafe.CallVoidMethod (IntPtr obj, IntPtr methodID, UnityEngine.jvalue[] args) [0x0000d] in /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJNISafe.cs:364 at UnityEngine.AndroidJavaObj
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1
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Reply from publisher:
replied 9 years ago
Hey, Please update to version 1.4 this issue has been fixed. Thanks, Belal Badr
i
Does not find devices.
9 years ago
ivanterraon previous version 1.3
It let's you turn on and controll the Bluetooth, but when i try to connect (paired and not paired devices), simply feedback "FoundZeroDeviceEvent". Just use the sample scene, didn't change the code! I tried to contact but no response so far. Using unity 5.3.4 and Android 6.0.1
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1
0
Reply from publisher:
replied 9 years ago
Please use the update in unity store 1.4 this issues has been fixed :)
p
BT Problem with connecting
10 years ago
pjurgeljon previous version 1.3
Helo:) I just purchased your Bluetooth plugin and tested it if everything works. So everything works fine just the connect to other device (both devices are Android versions 4.2.2(Samsung) and 5.0.1( HTC)). Can I somehow fix the problem ? And yes i wrote you to mail but it returned an message that was unable to send it. Best Regards, pjurgelj
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