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a
Server-Sent Events (SSE) in Unity without headache
2 years ago
alizdesk이전 버전 3.0.0
If you plan to use Server-Sent Events (SSE) in Unity, look no further and consider purchasing this plugin. It comes with top-notch support and the reliability of BestHTTP, which I've been using since the early days when I started making HTTP requests.
이 리뷰가 도움이 되었나요?
0
0
S
Awesome Easy To Use HTTP!
2 years ago
SocialFreak이전 버전 2.8.5
I am using Best HTTP/2 for an app i'm creating and needed to download multiple files from a remote server. I got it up and running but had one issue on my side, contacted the developer and quickly received the assistance I needed!
이 리뷰가 도움이 되었나요?
3
0
m
Zero problems with WebSocket
3 years ago
mortoray이전 버전 2.8.3
I was able to port my JavaScript/Web WebSocket layer almost directly to this library and have had no problems. Be aware, the library itself does not seem to handle reconnection management. I have to do this on my own. This was also true of WebSocket in the browser. I've combined this with the SimpleJSON library to get a JSON based messaging system with my server.
이 리뷰가 도움이 되었나요?
6
0
c
The best asset!
3 years ago
chihchanglin이전 버전 2.8.3
Really amazing asset.
이 리뷰가 도움이 되었나요?
0
1
d
Great asset, great support!
3 years ago
doctorseus이전 버전 2.8.2
Bought this asset with the hope to use it to enable gRPC support for Unity via it's HTTP2 implementation. It's a solid implementation and a well structured code-base. Got great and quick support by the author throughout the process (it's worth joining the Discord). If you need HTTP2 in Unity I can only recommend this!
이 리뷰가 도움이 되었나요?
0
0
j
Issues right out of the box
3 years ago
jmgek이전 버전 2.8.1
Assets\Best HTTP\Source\SecureProtocol\crypto\prng\ReversedWindowGenerator.cs(15,5): error CS0535: 'ReversedWindowGenerator' does not implement interface member 'IRandomGenerator.AddSeedMaterial(ReadOnlySpan<byte>)'
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
3 years ago에 답변됨
Because of removed files from the BouncyCastle implementation, upgrading from a (much) older version might result in these compile errors. You can delete the \Best HTTP\ folder and import the package again. Tivadar
E
Good Asset, bad support
3 years ago
ExobotsDeveloper이전 버전 2.7.0
the truth is that the asset is quick to use, we are working with signal r, but the support is disastrous, all the questions I have asked are answered very roughly and throwing balls out, as if the issue had nothing to do with it, the documentation is precise, but it does not go into detail with absolutely anything, I recommend its purchase only if you hope to solve the problems that the asset has.
이 리뷰가 도움이 되었나요?
6
0
I
Great
3 years ago
IvayloDev이전 버전 2.7.0
Great Asset, really useful for all platforms and most of all the support on the discord was instant and very very helpful. Would recommend
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0
0
l
awesome!
3 years ago
ltomov이전 버전 2.6.3
This is a great asset! I have one question though - does it support socket.io v4 over http/2?
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
3 years ago에 답변됨
Yes, the BestHTTP.SocketIO3 namespace supports Socket.IO 3 and 4 too: https://benedicht.github.io/BestHTTP-Documentation/pages/best_http2/protocols/socketio/socketio.html Regards, Tivadar
T
saved me days of work
4 years ago
Tyreal87이전 버전 2.6.2
I'm using this just for SignalR and this asset made me switch to unity.
이 리뷰가 도움이 되었나요?
3
0
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