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This package allow you to procedurally create various wireframe primitives. Generated meshes are native Unity meshes that is created with flag “MeshTopology.Lines”. This meshes are created in 3d space, and they are not UI elements.

2D Primitives:
- Arc
- Circle
- Rectangle
- Chamfer rectangle
- Corners rectangle
- Cross
- Grid
- Ruler
- Protractor
- AutoCAD cursor

3D Primitives:
- Box
- Corner box
- Cross
- Ico Sphere
- Line


IMPORTANT!!!
There is no way to change thickness (stroke) of generated lines – line always renders with thickness of one pixel!

Source code included.

WebGL demo:
Wire primitives demo
Documentation:
WirePrimitivesDocumentationV1.pdf
Unity forum thread:
https://forum.unity.com/threads/released-wire-primitives.554401/

Wire Primitives

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License type
File size
979.2 KB
Latest version
1.0
Latest release date
Mar 28, 2017
Original Unity version
5.3.4
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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