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1/11
IMPORTANT: THIS VERSION IS NOW OUT OF DATE!
SabreCSG is now open source and is now maintained at Github where you can find the latest version.
SabreCSG is a set of level design tools for building complex levels quickly inside Unity. Using Constructive Solid Geometry techniques SabreCSG allows you to add and subtract brushes to create great levels without needing to understand 3D art packages.
With a spatial focused workflow you can also easily rearrange parts of your level without worrying about fixing topology or the underlying meshes, allowing you to focus on making the game space fun!
Core Features:
* Boolean CSG technology (BSP-like)
* NEW! Draw tools rapidly create levels by drawing brushes directly
* Advanced resize tools allow you to resize spaces intuitively
* Vertex tools to refine and add precision details
* Change materials or edit UVs with surface tools built for level design
* Clip planes allow you to bevel brushes or even split them in two!
* Export built geometry to .OBJ for use in external 3D tools
* NEW! Vertex Colors - Apply vertex colors per face which are baked into the built meshes
* NEW! Code API - Experimental support for procedurally generating levels through code
Website . Twitter . Facebook . Forum
For questions and support please email support@sabresaurus.com
SabreCSG is now open source and is now maintained at Github where you can find the latest version.
SabreCSG is a set of level design tools for building complex levels quickly inside Unity. Using Constructive Solid Geometry techniques SabreCSG allows you to add and subtract brushes to create great levels without needing to understand 3D art packages.
With a spatial focused workflow you can also easily rearrange parts of your level without worrying about fixing topology or the underlying meshes, allowing you to focus on making the game space fun!
Core Features:
* Boolean CSG technology (BSP-like)
* NEW! Draw tools rapidly create levels by drawing brushes directly
* Advanced resize tools allow you to resize spaces intuitively
* Vertex tools to refine and add precision details
* Change materials or edit UVs with surface tools built for level design
* Clip planes allow you to bevel brushes or even split them in two!
* Export built geometry to .OBJ for use in external 3D tools
* NEW! Vertex Colors - Apply vertex colors per face which are baked into the built meshes
* NEW! Code API - Experimental support for procedurally generating levels through code
Website . Twitter . Facebook . Forum
For questions and support please email support@sabresaurus.com
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