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Runtime Transform Handles are the runtime 3D controls that are used to manipulate GameObjects in the scene.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.31f1
Compatible
Compatible
Compatible
Description

Runtime Transform Handles are the runtime 3D controls used to manipulate GameObjects in the scene. There are three built-in transform tools for positioning, rotating, and scaling objects via the transform component. Supplementary controls, such as the scene gizmo and grid, allow for changing the viewing angle and projection mode, and for showing the grid in the scene. Other important components include the selection component, scene component, and handles component, which allow for selecting objects, navigating the scene, and changing the appearance of transform handles.


Documentation | Telegram


This is lite version of Runtime Editor


Features:

♥ Positon handle,

♥ Rotation handle;

♥ Scale handle;

♥ Grid;

♥ Box Selection;

♥ Selection gizmo;

♥ Align to Grid & Vertex snapping;

♥ Scene navigation;

♥ Global & Local coordinates;

♥ Undo & Redo;

♥ Touch support;

♥ Multi-camera support;


Runtime Transform Handles

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License type
File size
12.2 MB
Latest version
4.4.4
Latest release date
Oct 24, 2024
Original Unity version
2021.3.31
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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