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RLD is a scripting system that enabled you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
6000.0.23f1
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不兼容
2019.4.15f1
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描述

📧 octamodius@yahoo.com

FAQ | API Doc | Forum


Supported render pipelines:

-Standard;

-URP;


Note:

- Render Graph not supported!

- the scene gizmo is not available when using URP;


What is RLD?

RLD is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.


Note: This plugin serves as a kickstarter project and API for developers who want to build their own in-game level editors. It can not be used to build levels inside the Unity Editor. If you are looking for a level design plugin that works inside the Unity Editor, you can take a look at GSpawn - Level Designer.


🎥 Presentation (Dungeon, Nature & Spherical World)


Learn to build a dungeon environment:

🎥 Let's Build a Dungeon!


Feature/UI tutorials:

🎥 Plugin Initialization

🎥 Scene & Asset Preparation

🎥 Prefab Libs & Runtime Prefab Picker

🎥 Object-to-Object Snap

🎥 Object Extrude Gizmo (Super Handy!)

🎥 Surface Snapping (Intro)

🎥 Surface Snapping (Spherical Surfaces)

🎥 Surface Snapping (Per Layer Settings)


More videos can be found here.


Try the Demos:

🎮 Dungeon

🎮 Nature

🎮 Spherical World


Note: RLD does not contain a save/load API. You might want to use a pack such as Easy Save - The Complete Save & Load Asset to implement saving and loading of scenes.


The models shown in videos in images are not included with the pack. They belong to:

Mana Station:

Multistory Dungeons


NatureManufacture:

Mountain Trees - Dynamic Nature

Advanced Foliage Pack 2

Advanced Rock Pack 2


Key Features:

• Unity Style Camera;

• Object Selection;

• Object Selection Restrictions;

• Extrude Gizmo;

• Object-to-Object Snapping;

• Surface Snapping (snap & rotate/scale/offset with mouse);

• Selection Grid Snap;

• Selection Rotation (X/Y/Z) (Via Keyboard with configurable steps);

• Duplicate Selected;

• Duplicate Layer Mask;

• Runtime Prefab Picker;

• Move Gizmo;

• Rotation Gizmo;

• Scale Gizmo;

• Box Scale Gizmo;

• Universal Gizmo (move/rotate/scale);

• Snapping for Gizmos;

• Vertex Snapping (Move Gizmo & Universal Gizmo);

• Gizmo Transform Pivots;

• Gizmo Transform Spaces;

• Gizmo Transformable Layers;

• Scene Gizmo;

• Gizmo Look & Feel Customization;

• Scene Grid;

• Hotkey Customization;

• Scene Icons (Lights and Particle Systems);

• Undo/Redo;

• Object Groups;

• Object Selection Events (API);

• Gizmo Events (API);

• Gizmo Hover Info (API);

• Gizmo Drag Info (API);

• Multiple Viewport Support (API);


📧 octamodius@yahoo.com

FAQ | API Doc | Forum

Runtime Level Design

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$45
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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
1 年前
I can see the author is fully committed to maintaining this plugin!
The solution to this problem turns out to be changing the "PrefabLibDBUI" prefab to Static to prevent it from disappearing and not being able to read ...
许可证类型
文件大小
580.9 KB
最新版本
2.3.4
最新发布日期
2024年12月5日
原始 Unity 版本
2019.4.15
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11000+款5星资源
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8.5万+用户参与评分
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10万+社区成员鼎力支持
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