11000+款5星资源
8.5万+用户参与评分
10万+社区成员鼎力支持
每款资源都经过 Unity 审核
1/5
Ruaumoko D.C. Edition: Voxel rendering for Unity.
Ruaumoko is a voxel based surface creation engine, allowing you to create, dig, sculpt, and destroy meshes! The D.C. edition is the first implementation of Dual Contouring iso-surface extraction for Unity!
Features:
* D.C. and Marching Cubes in easy to use scripts.
* Simple demos showing the three calls to turn your data into meshes!
* Tangent calculation, Ambient Occlusion calculation, mesh smoothing, subdividing, static noise utilities.
Coded entirely in C#, all source is included. This implementation is portable to all Unity platforms and fully supported by Unity Indy.
Ruaumoko (the full release) adds terrain and mesh generation, paging and deformation tools and is the preferred solution for users interested in deformable landscapes at an affordable price point!
Demo
Ruaumoko is a voxel based surface creation engine, allowing you to create, dig, sculpt, and destroy meshes! The D.C. edition is the first implementation of Dual Contouring iso-surface extraction for Unity!
Features:
* D.C. and Marching Cubes in easy to use scripts.
* Simple demos showing the three calls to turn your data into meshes!
* Tangent calculation, Ambient Occlusion calculation, mesh smoothing, subdividing, static noise utilities.
Coded entirely in C#, all source is included. This implementation is portable to all Unity platforms and fully supported by Unity Indy.
Ruaumoko (the full release) adds terrain and mesh generation, paging and deformation tools and is the preferred solution for users interested in deformable landscapes at an affordable price point!
Demo
Ruaumoko: D. C. Edition
(6)
44 users have favourite this asset
(44)
$25
席位
1
更新的价格和增值税在结算时计算
退款政策
安全结账方式:

高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
语言
USD
EUR