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Easily create, edit and share any type of road line directly in the editor. Includes a variety of features such as complex patterns, terrain alignment, double lines, auto UVs & import/export!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.18f1
Compatible
Compatible
Compatible
Description

Easily create, edit and share any type of road line directly in the editor. Includes a variety of features such as complex patterns, terrain alignment, double lines, auto UVs & import/export!


Creation:

  • Creating a road line is easy and all managed through a single component.

Editor:

  • Through the editor you can create, edit, import and export your created lines.
  • Easily create, edit and swap road line patterns.

Gizmos:

  • The tool includes a number of customizable gizmos to assist with creating and editing the road lines through the editor.
    • Gizmos can be turned on/off
    • Custom size
    • Custom color

Multi Platform

  • Supports both PC and Mac

Double Lines:

  • Create double lines with a gap distance.

Corners:

  • Line corners are supported and the pattern will adapt to fit them.

Cat eyes / road stud / road reflector:

  • Cat eyes can be added into a pattern on either the gap or line segments. Cat eyes can be placed using the following:
    • Center
    • Start and Middle
    • Interval distance

Demo Scene:

  • This package includes a demo scene containing a number of example patterns, options and lines.

Terrain Alignment:

  • Created mesh can be aligned to the terrain with an additional vertical offset.
  • The mesh can also be dropped to a set height.

Alignment Types:

  • The tool supports a straight vertical raycast and spherecast for aligning a mesh to a terrain.

Patterns:

  • Quickly and easily create simple or complex patterns to match any type of road marking design.
  • Supports single & double lines.
  • Options for gaps, distances, widths and offsets.
  • This package comes with 10+ premade patterns such as:
    • Crossing
    • Single line
    • Double line
    • Dashed small
    • Dashed large

Pattern Templates:

  • Templates for pattern designs can be shared, resused, easily edited and readily swappable to quickly change a line.

Import:

  • Import a line from a variety of formats including:
    • OBJ
    • CSV
    • TXT
    • SHP

Export:

  • Export your created 3D line mesh to:
    • OBJ
    • DXF
  • Export your line points to:
    • CSV
    • TXT
    • DXF
    • OBJ

UV Mapping:

  • Generated line mesh is automatically UV mapped and supports world based or segment aligned.

Performance:

  • Can support a large number of individual road lines in a scene.

Resample:

  • Resample a line at a given distance interval.

Projection:

  • Project a line directly onto any surface below.
Technical details
  • Easily create road line markings directly in the editor
  • Align to terrain
  • Create complex patterns
  • Variable height offsets
  • Support for double lines with variable gap distance
  • Supports multi point polylines and corners
  • Optional 'cat eyes / road stud / road reflector'
  • Auto UV mapping (world or segment aligned)
  • Import from OBJ, DXF, SHP, TXT & CSV formats
  • Export created mesh and line geometry to OBJ, DXF, TXT & CSV
  • Resample a line
  • Project a line onto a stepped surface

Road Marker

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
4.1 MB
Latest version
1.0.0
Latest release date
Mar 16, 2021
Original Unity version
2019.4.18
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