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Create randomly generated Fighter Aircraft.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.31f1
Compatible
Not compatible
Not compatible
Description

For procedurally randomly generating Fighter Aircraft objects at run time from a single seed, including textures and weapons.


Optionally generate textures seperately for performance.


Perfect for games that require dozens of unique, modern, interesting looking fighter aircraft with minimal effort.


Generates many different engine, body and wing configurations, including: Flying Wing, Delta Wing, Variable Sweep Wing, Boom Tail and Forward Swept Wings.



Contains 4 sample scenes:

  1. Simple generation on key press.
  2. Basic cinematic scene demonstrating positioning and vfx attachment.
  3. Showing duplication and sharing textures between instances.
  4. Demonstrating overriding the random functions.
Technical details

Models have between 2k and 4k verts,

1x 1k texture for the main color,

3x 512 textures for canopy, detail and panel textures,

4x 32x512 textures for weapons

3x child objects, and optionally many more depending on the number of wings, weapons and engines.

materials and shaders

Random Fighter Aircraft Generator

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FREE
License type
File size
449.5 KB
Latest version
1.0
Latest release date
Mar 23, 2023
Original Unity version
2020.3.31 or higher
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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