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Demo | Documentation
::Convert 2D layers to 3D voxel
::Animate voxels with a simple script
::Generate colliders
::Use the same base models in multiple GameObjects
::Paint each GameObject with a unique color
Create quickly voxel models for prototyping using simple 2D textures painted directly on the Unity Inspector. Generated voxels support animations and colliders via scripts in the package.
Voxels also can be procedural generated in bulks, creating thousands of new voxel models using only a single 2D Texture that create rules for its generation.
Using the Unity Inspector you can drawn simple 2D images that are converted to a 3D model. After that with a simple script you can animate your voxel with only a variable.
With this package you can:
::Procedural generation of new voxels::Convert 2D layers to 3D voxel
::Animate voxels with a simple script
::Generate colliders
::Use the same base models in multiple GameObjects
::Paint each GameObject with a unique color
ProtoVoxel
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